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- on exitFrame
- global end
- if the movieTime of sprite 2 < end then
- go(the frame - 1)
- else
- puppetSprite(2, 0)
- go(the frame + 1)
- end if
- if rollOver(4) then
- set the visible of sprite 7 to 0
- else
- set the visible of sprite 7 to 1
- end if
- end
-